Anyone who has played Call of Duty: Modern Warfare is likely familiar with the 725 Shotgun. This infamous shotgun has gone down as Call of Duty’s best ever gun. Its ability to engage from sniper-like distances has been heavily criticized by fans. The game’s latest patch was supposed to weaken it but hasn’t quite done so.
The 725’s falloff range has technically been decreased. In previous ranges where it would one-shot kill, it no no longer even hits. However, this change only seems to affect its hip-fire range. When ADS is enabled, the 725 actually hits even further than before. To call this a buff might be misleading. Rather, it converts the 725 into a more aim intensive weapon. I’d still expect further nerfs to follow shortly.
It isn’t only the 725 that received nerfs this patch. The equally powerful M4 has had both a hip spread and damage multiplier nerf. The hip spread is now increased and its head multiplier has been brought in line with other rifles. Given its incredible versatility, this nerf was overdue.
Buffs for both the EB-14 and FAL are packaged into this patch too. The FAL is widely regarded as one of Modern Warfare’s worst guns. To help it perform better in more situations, its recoil and ADS speed have been buffed.
Combine these buffs with its burst fire attachment and the FAL could now be somewhat competitive. Similarly, the EB-14 has also had its ADS speed increased. These tweaks should also help speed up the overall flow of Modern Warfare’s gameplay. A clear aim for Infinity Ward following the overall movement speed buff in the previous patch.
Modern Warfare 1.08 Full Patch Notes
More backend fixes to prevent crashes and improve stability across all modes and all platforms
Fix for a bug where a player using the Riot Shield would not take explosive damage during certain situations
Fixed an issue where the Riot Shield would stow on the players back when using Stim. (Tactical)
Adjusted to always play walk footstep sounds when in ADS and crouch independent of speed
Increased the speed in which you can remain using the walk footstep sounds by slightly pressing on the movement stick
General fix for the UI and Challenge state getting out of sync. We’ll continue to monitor and make additional fixes as needed in future updates
Fix for a Modern Warfare challenge related error that could occur; DEV ERROR 5476
Fix for Mission Challenge description, “Get Kills with a Burst Weapons” being too vague.
Spawn tuning while playing TDM and Domination
Domination flag adjustments; B Flag is now near the busses instead of the center fountain
ARs: Minor hip spread adjustment
725: Reduce range
M4: increase hip spread, decrease damage to the head
FAL: Reduced recoil, increased ADS speed
EB-14: Increase ADS speed
Miscellaneous ammo reserve adjustments upon spawning to be in-line with other weapons of their class
Fix for a bug where a player using the Overkill perk with an SMG as their secondary would sometimes spawn without a primary weapon when joining a match in progress